Some of the organizations you'll find in Sharn were developed in the ten-page setting proposal way back in 2002. Population The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. There he enslaved what goblins still resided in the ruins and erected a fortress within the ruins. Thousands of years later when human settlers from Sarlona began to explore Khorvaire, the Dagger River was stumbled upon. Street view of Sharn from the Sharn: City of Towers book. To import to your own game, simply add it to your saved objects and go. Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, and The Gateway to Perdition. The City of Towers did have to contend with spies, saboteurs, terrorists, and waves of refugees as the years of bloody conflict dragged on. The City of Towers, The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, The Gateway to Perdition. Following these clues, as well as information gathered in the city itself, you have made your way through the catacombs beneath Sharn, descending ever further beneath the City of Towers. For the next 500 years, the city was looked down upon and the city remained in ruins. Subscribe. Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen’drik, and The Gateway to Perdition. The river led Malleon the Reaver and his explorers to the site where Ja'Shaarat once stood. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, fame, and fortune. The City Watch of Sharn (informally, the City Watch or simply Watch) is sworn to protect the city's citizens and enforce the laws of its government.The Watch has almost 400 employees, including clerical staff, and is unevenly distributed throughout Upper, Middle, and Lower Sharn in several towers.. Source The manifest zone enhances magic that creates flight and levitation. Sharn: City of Towers is a supplement to the 3.5 edition of the Dungeons & Dragons role-playing game. It gives Sharn a rough size of 6 miles across, with a rough estimate of "16.5 square miles of occupiable city in the lower wards. Whatever emotion the city inspires, the place remains a bustle of activity at all hours of the day and night. Is it an item defined in another book? Embark on deadly expeditions through the bowels of the city. Sharn The Council of Sharn is made up of a councilor from each ward in the city (although Cliffside is merged into Dura, and one councilor represents both Ashblack and Blackbones), to a total of 17 councilors. 211,850 (3E)500,000 (5E) Humans33%Dwarves17%Halflings10%Goblinoids9%Gnomes8%Elves6%Half-elves5%Shifters4%Changelings3%Orcs2% Embark on deadly expeditions, through the bowels of the city. Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire's most spectacular city. Around this time, the Dragonmarked houses began to prosper and this helped cultivate Sharn into economic power. Sharn: City of Towers brings more of that Dashiell Hammett feel to the surface by touring through the many levels of the lofty city. Central Granite … Author Keith Baker's proposal for the exciting world of Eberron was chosen from 11,000 submissions, and he is the co-author of the Eberron Campaign Setting, the RPG product that launched the setting. Each section of the city is further divided into smaller districts. Players will get “the opportunity to hobnob with high society in Sharn” while also heading down into … The City Council also commands the Sharn Watch. When the Daelkyr invaded Eberron, the city was devastated, and the hobgoblins never had a chance to restore it to its greater glory. Plunge into perilous aerial battles. Pyramid: Pyramid Review: Sharn: City of Towers (for Eberron) This leads to another popular saying: Edit History Tags Source. Geography Sharn is located in southern Breland. Size While the City Council holds the true power, the Lord Mayor does represent considerable influence in Sharn by being in direct contact with the Brelish Crown. level 2. With several hundred thousand people inhabiting Sharn, it's no surprise that the city is one of the most culturally diverse cities in Khorvaire. Sharn: City of Towers is an accessory for the Eberron campaign setting that details Sharn, the most spectacular city of Khorvaire. Below that, a rumored lake of molten lava rests, but its presence can be felt only in the lowest parts of Sharn, the Cogs. Travel times around Sharn are here. Sharn looms atop the cliffs overlooking the Hilt, a bay at the mouth of the Dagger River in southern Breland. The Council of Sharn Sharn: City of Towers is coming to the game sometime in 2019, bringing with it the much-requested Tiefling race as a character creation option (including animated tails!). Some of the organizations you’ll find in Sharn were developed in the ten-page setting proposal way back in Towes account or Sign in. The city now known as Sharn was built upon a foundation that dates back thousands of years before humans ever settled Khorvaire. Sharn: City of Towers is a sourcebook for the Eberron campaign setting using the Dungeons & Dragons 3.5 edition ruleset. Although Sharn may not have as much political or economic clout as Wroat, the capital of Breland, it is indeed one of the most important cities in the country due to its wide array of cultural offerings. Description. Take your favorite fandoms with you and never miss a beat. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, game, and fortune. He sealed off the lower wards of the ancient hobgoblin city and named the city Shaarat, as a result of stories told by the goblins he enslaved. These are divided vertically into Upper, Middle and Lower Divisions. Sharn: City of Towers was written by Keith Baker and James Wyatt, and published in November 2004 by Wizards of the Coast. Provides a wealth of information for those bold enough to seek it, architects. Description of the Dagger River in southern Breland in Sharn were developed the. Sharn looms atop the cliffs overlooking the Hilt, a bay at the mouth of the Dagger was. 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